The protagonist of Part 3: Stardust Crusaders. A marine biologist who wields Star Platinum, a powerful close-range Stand with incredible speed and precision.
The primary antagonist of Parts 1 and 3. A vampire with the Stand The World, capable of stopping time for up to nine seconds.
The protagonist of Part 2: Battle Tendency. A cunning fighter who uses Hamon and later develops the Stand Hermit Purple.
The protagonist of Part 1: Phantom Blood. A noble gentleman who masters Hamon to combat the vampire Dio Brando.
The protagonist of Part 4: Diamond Is Unbreakable. A high school student with the Stand Crazy Diamond, which can repair almost anything.
The protagonist of Part 5: Golden Wind. The son of Dio who wields Gold Experience, a Stand that can create life from inanimate objects.
The protagonist of Part 6: Stone Ocean. The daughter of Jotaro, imprisoned in Green Dolphin Street Prison, with the Stand Stone Free.
A major ally in Part 3. A stoic Stand user controlled by a flesh bud, later freed, wielding the long-range Stand Hierophant Green.
A French Stand user and ally in Part 3. A chivalrous swordsman who commands Silver Chariot, a rapier-wielding Stand.
A fortune teller from Egypt who joins the Stardust Crusaders in Part 3. His Stand Magician's Red attacks enemies with powerful flames.
The main antagonist of Part 4. A serial killer with the Stand Killer Queen, which can turn anything it touches into a bomb.
A loyal gangster and ally in Part 5. A devoted capo in Passione with the Stand Sticky Fingers, which creates zippers on anything.
A gunfighter and ally in Part 5. An anxious marksman who wields Sex Pistols, a Stand that can redirect his bullets.
A hotheaded but kind ally in Part 5. A former street punk whose Stand Aerosmith is a miniature fighter plane with radar.
A member of Bucciarati's team in Part 5. A cynical former police officer whose Stand Moody Blues replays past events.
A friendly but dim-witted ally in Part 4. A high school student with the powerful Stand The Hand, which erases space itself.
A first-year student and ally in Part 4. A short but brave teenager whose Stand Echoes evolves through three powerful Acts.
A famous manga artist and ally in Part 4. A prideful creator who uses Heaven's Door to read and write in people like books.
The main antagonist of Part 6. A priest and loyal follower of Dio who seeks to achieve heaven through his Stand Whitesnake.
A Boston terrier and Stand user in Part 3. A stray dog with the Stand The Fool, which can control sand with great precision.